Just to get my mind out of the design of it all for a while I decided to dive into Substance Designer to get a better understanding of it in general. I do need that anyway so why not now :p Showing something like "this is where I started" is nice so here's my first experiment after I got through one of the YouTube…
Dont take this the wrong way because i dont mean any harshness whatsoever toward you Mike Yevin, but I think versatility in a folio is for n00bs. To me it feels like something a n00b would do, similar to a blanket email a n00b would send out to 50 game devs explaining why they are the best n00b to hire. By default having…
Hello there, it is my first time designing a Game UI prototype for my personal Project. Problem is, it looks very boring and lifeless, meaning I have room to improve. Being it my first time, I have literally no idea what to pay attention to and how to make it more user friendly. I hope to get a general assessment how I can…
it doesn't get any better than about 15/20cm per pixel even if you're buying it off Airbus - the difference is that the online services are all pretty heavily compressed. if you're drawing round these things you need to be conscious of the CRS that the data is displayed in - the further you get from the 'origin' of that,…
Nah I think you're good - did you by any chance follow some modder's tutorial from way back - considering Mudbox isn't 2025's choice for texturing anymore? Mudbox is fine for projecting images onto a surface, the only way I am aware of to make it better is to really dive in and learn about 3D modelling and projecting of…
Hey there, I'm pretty new to this forum but I was wondering if I could get some feedback on this CRT TV model I'm making. I've been trying really hard recently to really get good at 3D modeling and actually learn industry standard techniques and stuff like that. I plan on duplicating and subdividing this to make a highpoly…
I'm trying to make the player feel like he is wearing a civilian gas mask. Currently we have a static gas mask image on the camera as a placeholder, but I've been tasked to see if making geometry for the camera gets a better result. I already have a high res mask made, but my issue comes from the fact that humans are…
What do you mean exactly by "game-ready"? Depends on the game, the hardware platform, and how the model is being used. A mobile game has very different needs than a console game. http://wiki.polycount.com/wiki/Polygon_Count#Typical_Triangle_Counts Decide your target resolution, then work backwards from there. 200k tris…
It's suposed to, if you use the gold hammer on an unsual courier it's suposed to destory the item and extract the gems, its a trade. So I tested this and risked destorying my self-made cluckles, but when I pulled the gem out of it didn't get destoryed and I kept the gem. Which is also very strange because it isn't marked…
Do what Eric said and post good work often, don't worry about trying to get views. If you want to get more views post on several places, if the work is good people will stop by and leave comments. Don't get discouraged. It's more important to be helpful and part of a community.