CAT On the surface CAT seems to be great it has a lot of flexibility it operates in ways people expect and it uses the standard curve editor as is without having to customize it. BUT we stopped using it in production because it was so buggy and broken, ever since Autodesk bought it, it's become crazy unstable. The only…
I know learning this stuff takes a lot of effort, and while I've made a lot of progress since I began modeling, my confidence in this industry is so low right now it's hard to care. It seems like to make a living in it you have to be in the right place at the right time and preferably know all the right people. Game or…
This role can be based in either of Mediatonic offices in the following locations: * London, UK - https://www.mediatonicgames.com/jobs/senior-environment-artist * Leamington Spa, UK - https://www.mediatonicgames.com/jobs/senior-3-d-environment-artist * Madrid, Spain…
3D ENVIRONMENT ARTIST SIDE EFFECTS HOUDINI SPECIALIZED STUDIO PROFILE Established in 2006, Ubisoft Sofia has quickly become one of the group’s most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of…
Not sure if this is the right place to post as this place is for 3D art, but hopefully it's fine. Today Autodesk released a new update to Maya, and with it came a strange hidden feature my buddy and I managed to dig out: 4D modeling. It is not mentioned in the release notes and there is no documentation of it (so far). I…
Goodgame Studios is one of Europes leading gaming companies and Germanys fastest growing technology business. With more than 1,200 employees, we develop innovative online games which are played by more than 270 million players in 26 languages across more than 200 countries. Our new Casual Studio is buzzing with…
Hi, you can try to reset the tool settings. You have to choose scale tool first and then windows>general editors>tool settings>reset tool Also, here you have link to autodeks's webside about tool settings, and how you can access it in different ways:…
With really low poly stuff, you're still better off converting the quad to tris and manually set the edges exactly the way you want them. Comandeer the triangularization so to speak :) As for free modelling software you could try: * wings3d * softimage mod tool (if it's still available after Autodek bought the original…
Job Description Hard Surface Character
Artist Visual Purple is
looking Hard Surface Character Artist, who is adept at creating complex robotic
and hard surface characters for Unreal Engine 4/Games. The ideal candidate
would have experience working with the Unreal Engine 4 and expert level proficiency
in Maya or Modo. The…
Sledgehammer Games, developers of Call of Duty MW3, is hiring! Sledgehammer Games was founded with a singular goal: Achieve Excellence. We have a state of the art facility, an industry leading development team, and a studio culture built to promote and support world class game developers. We are actively recruiting top…