8.9 magnitude earthquake. Hope the polycounters out there and everybody else are alright! http://www.cnn.com/2011/WORLD/asiapcf/03/11/japan.quake/index.html?hpt=T1 Live: http://www.youtube.com/user/AlJazeeraEnglish TSUNAMIS, SHIT.
Here is a cool interview with Polycount's own Gauss -- including appropriate shout-outs: http://www.rockpapershotgun.com/2011/11/01/level-with-me-jack-monahan/
Hi everyone! I want to improve my low poly char with a better definition of shapes and shading so here is another stylized character of him. [SKETCHFAB]255c3271af3c4bfe8a11675b641fc2dd[/SKETCHFAB] Cheers!
This is a fantasy project i started some time ago, and i just finished it recently. I would love some useful feedback and you opinions. oh, and here is the link to my website if you want to take a look at my other stuff: http://coronaworks3d.com/ Uploaded with ImageShack.us
Just upgraded from a 1TB 7200rpm platter to a 1TB SSD. HOLY F'IN MOTHER. So fast! Finally, I can work at the speed of thought. Why did I wait so long??
Hi there, does anyone have any advice how I might go about achieving an effect like the top left model of the cliff face at the enclosed link? My tools are Zbrush and Blender. http://www.3dartistonline.com/news/2014/02/create-stunning-3d-games-environments/
Hi all, Does anybody have the mesa_rock textures (2048x2048) that ship with udk?? To share :-) As i want to do some play testing with shader in unreal 4. thanks. Unfortunate I can't export them from UDK!!!