Was it just me, or did anyone else notice how Legolas looked more CG than any other human/elf/dwarf character? It was more than just makeup... Seems like they wanted to make him look younger, but just made him look super fake.
Being a Night Elf/Dark Elf/ Wood Elf/ Any-kind-of-elf-fanatic I'm glad to see this work, I like the ears. But unfortunately I'm not the best suited for critiquing this work because I'm not a 3D Character Artist. Maybe picking another material would help? It's a bit noisy. Also, the floating braids (is that what they are?…
"I joined a forum because there is NOTHING about this online." Does seem as if you've deep dived the interwebs for info and possibly landed on overclock.net as well? It's been ages but from what I can recall that community was probably or more than likely still populated with power users, if nothing else in my opinion…
Hi everyone! I finished my reimagined night elf environment; it was built in Unreal Engine 4. The imagery was inspired by night elves, Shadowglen, and Crystalsong Forest from World of Warcraft. Hope you like it! I have more images and close-ups on my artstation. https://www.artstation.com/artwork/R8yBy
Inspired by the satyrs in the upcoming World of Warcraft expansion I'm a big fan of the Night Elves in WoW and hope that one day we'll get more Night Elf themed (and in general, more racial) armor sets in the game. Decided to draw an armor set design of my own. :)
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
I'm super curious how they are going to be pulling off the looks of the Elves and Argonians. I mean.. those character models/designs I don't think aged very well. The Elf Eyes always creeped me the fuck out. And female Argonians weren't the sexiest things in the world.
Project: Prospera - a Renaissance-era island logistics city builder (think non combat Anno in pre-industrial Mediterranean) Developer: Velarion Games (solo indie) Engine: Unity URP Type: Freelance / Contract Timeline: ~4–6 weeks after a paid test task (flexible, quality first) Budget: $3,000–$6,000 USD for the full scene,…
Hi, I am building my level design / world building / set dressing portfolio. I wanted to ask you guys, what else can I do to make my folio stand out in order to land a decent job? I am mainly interested in MMOs or RPGs, both over-the-shoulder 3rd person and top-down. Shooters sound cool too, but I am not sure if they use…