Hey guys! Recently finished off a character bust, and I thought I'd post it up here for your guys opinion :) I tried to push realism and the style in this one, and learnt a ton! This was my first try at something more detailed and realistic for a game model. Hope you like! More high-res images and a marmoset viewer on my…
Yup, parents ftw!. Target is the kids, for "their" kids turn to "rule" the damaged herd they created. However there are a lot of factors outside of just blame the parents that add to the situation. It becomes horrible with some stories when you hear what people find in trash compactor bins awaiting the compactor...…
Started out a new project while taking part on Shayleen Helburts (aka unicorndevgames) mentorship trial! This is gonna be a bust and I'll be taking feedback along the way. I already learned so much, I am so grateful for this opportunity! Along with me two awesome artists are also taking part in this trial, Courtney Fay…
I decided to do a character bust so I could finally familiarize myself with creating proper normal maps. I picked Brando because I think he's interesting, and I won't have to be bothered with concepting a cybernetic vampire hunter or whatnot. This is my main reference: This is what I have thus far. It's about 1.5 million…
Hey Guys! I just launched something I've been building solo and figured i would post this here! It's a home for game devs to find teammates and share devlogs. Part team-finder, part community is the general idea. 🛠️ - Post your project and list the roles you need (artist, programmer, composer, whatever), people apply by…
Using photo textures is fine, as long as you want photo style. Just make sure to align the edges of the boards in the photo to the edges of your geo. Right now it’s really odd seeing the crack between two boards in the middle of your geometry.
Hi Guys, I'm new to all this, but I heard this was a pretty good forum for C&C. I've been working on this bust for awhile. Gonna add a body and some props with it. C&C appreciated. -Arvin
Been doing some cartoon character busts heavily influenced by Leslie Van Den Broecks Disney sculpts. Goal was to practice a bunch of things with these; translating 2d to 3d, capturing stylized likeness, sculpting exaggerated features, quicker sculpting, etc. Been having a lot of fun with these so I'll probably keep doing…