Hi everyone I know that some of you don't look at the news section here, so I thought I should let you know that a new tutorial video, that guys at 3dmotive and me have been working on, has just been released. The tutorial is about four hours long and focuses mainly on creating foliage textures from highpoly meshes,…
[ QUOTE ] As for the demo. tbh the difference between DirectX 7 and 9 modes were fairly, meh! Graphics reminded me a lot of Brothers in Arms or whatever it's called. It's nice but, no real difference from any other WW2 game really. [/ QUOTE ] I guess you missed the soft stencil buffered character shadows, very high polygon…
Well im not aiming for holywood style production quality, and so i believe "simple" scans of cloths on characters with A pose still have their place :-). So you advice to make A pose with slightly forward bend elbows, do i get it right? So somethine like this: http://www.3dscanstore.com/image/cache/data/Colour Male…
Company: Dabster Entertainment - https://www.dabsterent.com Dev Videos: https://www.youtube.com/channel/UCPPfX6nUoI7kH7WYZ7Q3zjw Title: lil’ Sherman Looking to grow our team, positions open for: One 3D Modeler with texturing skills. We are looking for stylized mechanized models. Our "animations" are being handled with…
OK... I've updated WW to accomodate CS:GO and SFM (as well as some other updates). I'm a little annoyed that the $origin command stopped working in the later Source compilers... but at least I've found ways to accomodate it inside the built-in WW SMD Exporter. The main issue is models designed away from the world origin…
There is no correct way. Whatever looks good! And really, even pros have misconceptions so it's really up to you to get your hands dirty. Just to reiterate : if these lines you want to add simply lay on a relatively flat surface, yes you can do it in Zbrush the sculpty way : http://sebleg.free.fr/2006/shoes.jpg…
2007 was an extraordinary year for 2KBoston (www.2kBoston.com), thanks to the successful release and critical and financial acclaim of Bioshock, the #1 selling Xbox 360 game! Formerly called Irrational Games, our past successes include System Shock2 & Freedom Force. Now that we are entering the pre production phase of our…
id definitely say its all of the maps. i wouldnt really think of it though as needing to edit your diffuse,spec and gloss.. just think of it as you need to edit the material. like i said, the values are irrelevant really.. its about the application. the chipped paint clearly looks like it was done with random brush…
WW 2.0 was released last week and today there is another release with WW 2.05. The system is being updated for easier workflow and more intuitive settings, along with enhanced features. Primarily, WW 2.0 is moving a lot of data storage to custom attributes in core objects. (When I started this project, I didn't know about…
Any package. If you are already a draftsman with the knowledge to draw a plane properly, then not only can you translate everything you make on paper, but you can create all the reference you need. If you're totally new to 3d, choose blender. 1: free and open source 2: actually awesome 3: a lot of beginner videos in many…