In 2011 you have the Marker pixel display to default 20, but in 2016 you have it set to 23. My guess is it's a visual thing as you have the pixels at an odd number. Set it back to the default 20 and see what happens.
Here's the project for April 23. Following an excellent tutorial on vimeo by Isaac Oster. Starting this one over because I let it get too high poly (and used dynamesh) before really getting the shapes properly set up.
The music... played a huge part of why I wanted to keep playing. How many levels are there? - Nothing - Drums beat hi-hat and snare. - Then same beat more bass. Max score I have got was 23 : p.
I haven't worked on a single image in a long time that I've dedicated so much of my time to. Specially a piece of fan art. Overwatch needs no introduction. I hope you guys enjoy this image that features all 23 of it's heroes. I've learned a lot working on this image, about the actual designs; differences between concept…
The animation is 23 frames, 24fps, which I have set up in marmoset. The animation loops in Maya and I checked it in our school 3D engine and it loops. But in marmoset it studders on the last frame which makes it not loop (and it looks wonky) :( Does anyone know why?
Hello My name is Shai 23 years old from England and for the first time studying BA hons game designs. Well my teacher recommended me joining the Polycount forum because it has learning resources and information. It's nice to meet you all :) .
Hello! My name is Oleg. I am 23 years old. I like Dota 2 and UGC in this community. I am 3d/2d artist beginner and novice character designer. Here I will posting the progress of my works. You always can contact me:
I love this man. Colbert before congress: http://www.mercurynews.com/top-stories/ci_16164714?nclick_check=1 Colbert picking beans and packing corn: http://www.colbertnation.com/full-episodes/thu-september-23-2010-oscar-goodman Remember to keep the fear alive.
With a guy looking like a mirmillon gladiator climbing on buildings and activating levers. I think i played it one time like 23 years ago, so around 1991. AFAIR it was on pc, but maybe was it on master system or megadrive after all. Thanks for inputs !
Bring Your Own Animation Just thought I would plug this great event taking place every month created by Animators for Emerging Animators. * Tuesday, 23 January 2024 * 18:30 22:00 * Windmill6-8 Mill StreetLondon, England, W1S 2AZUnited Kingdom (map) https://london.siggraph.org/events/byoa-jan-2024…