Hi everyone! After nearly two months of silence, I'm back. I took an unplanned vacation from 3D — hospital with pneumonia. My advice to you: don't get hospitalized with pneumonia—it's awful I've fully recovered now and am ready to share a progress report covering the last 1.5 weeks of work on my project. During this time,…
Europe= current gen more than next gen ;) But it is not entirely true. In Romania Gameloft has opened 2 studios that focus more on mobile games which still is a growing and profitable market. In a few years the mobile hardware will have the standard of gaming the current gen standard. The thing is that if a game has a…
Why though? There’s a communication system right here already, you’re inside it. I guess some people prefer the Discord style chat, there is a Polycount one and it’s thriving (https://polycount.com/discussion/170535/polycount-discord-slack-skype-hangout-etc#latest). Not my cup of tea personally, but I get it, people like…
CLOSED [ The position has now been filled. Thank you for your interest. ] Hello. I am making a short animated film (part of a series), and I'm looking for someone that can model and texture one of the main sets. You must be able to work in Blender, or be able to import your work into Blender without loss of quality. For…
I think Unreal, CryENGINE and unity cap out at 4, I personally don't see a reason to go above that, except maybe in the face but even then you can get by with 4 bone influences just fine. 5 seems like overkill and I'm having trouble imagining a scenario where you would need 5 bones to influence 1 vert? Other than possibly…
I have released a four part video tutorial set for 3d Studio Max 7 on the end to end creation of a 5000 polygon Desert Eagle using polymodeling. The gun features chamfered edges and milling, so minor adjustments to the model would ensure compatibility with most game engines (edit- for games compatibility this would work…
There might be a better way to do this but you can script it pretty easily. Basically you turn on the maxscript listener, clear it out, add the modifier, make the changes and copy/paste that into a script you can then drag that script into the tool bar. Anytime you click that button you get that modifier with those…
Show more pics, sell us on it! Best way to get responses is to embed your work here on Polycount. Don't make us click a link to see your stuff, that stops lots of people right away, it's a gate. We're on a site where art is embedded all the time. It's the expectation. We've clicked on your thread, expecting to see your…
https://www.artstation.com/artwork/rlnWPL Hi! I finished this project two weeks ago and would love to get some feedback on what I could improve. I tried to show that I'm familiar with the modularity and Substance Designer.
Thanks for testing. I'm just chalking it up to Maya's personality on a day to day basis. My coworker and I don't seriously believe Maya is sentient... but there's some day's it just seems to troll us harder than others. Oh Maya :D I bet you it will work tomorrow =P Same thing, just a different way of getting there. You can…