Thanks Joopson :) Check out this video of the upcoming feature of texture blending by vertex colour (useful for terrains): http://www.vimeo.com/1337717
had looks like a side profile of a "small house" was that the intention. I feel the final bottom part could be used for some sort of info, seems like wasted space to make, yes i am very late but better that never receiving a comment. Perhaps a lot more color playing, pink nearing towards a redish might be best to stand…
I think it looks great! What stood out to me is the bags under the eyes popping with color, my immediate thought was to have the bags under the eyes blend more with the color of the skin, (not match but less contrast between the two) Other than that great work! I'm in the same position, trying to become a character artist.…
hello, this is my first post. Can anybody give me a tip on blending skin from the uvmap so it doesnt look like theres a crease or line where the uvmap ends? Online Portfolio