Patch rolled out: Rocksteady is leading our team of developers and partners as we work on the PC performance issues that players have been encountering. The work is significant and while we are making good progress on improving performance, it will take some time to ensure that we get the right fixes in place. Below is the…
Another quick update,although the amount i can work on this nightly has been a wee limited,ive still managed to keep working on this scene. This is the work in progress for the bas of the bridge. so far all you see is the in game model with basic color and AO burn on the texture as well as normals. The next few nights ill…
She is looking beautiful man! Like the renders from different environments. Could you share some info about your Skin Shader ? :) I am wondering if you're using separate VRay mtl for make up and blend it with face, or it is just all in one SkinMtl ? Can't wait to see her done!
SP 2018.1 - Spring Update Substance Painter Spring 2018 Update is here! A brand new style, new user experience, performance improvements and better painting among other things! More details... Added: * New overall style (icons, color, behavior) * New default layout * [Tablet] User experience enhancement while painting *…
rather than along the camera ray I should have said. gw.transPoint your verts worldspace coord to screenspace and do a mapScreenToWorldRay. make sure you've set the graphic windows transform to the identity. gw.setTransform(Matrix3 1) This should allow you to cast the vert onto the mesh from the perspective of the user.…
why does someone use mental ray or maxwell or vray or any other offline renderer and not a realtime renderer? its always quality and accuracy, i personally hate offline rendering it takes ages and i'm sooooo impatient when it comes to this, but well thats how it is.
Vrav : retopo man, retopo. Surface triangulation dosent matter much nowadays, since it takes about a few minutes to retopo a mesh for decent sulcpting ... Anyone managed to use it so far? It shows my .OBJ in the mesh library on the left just fine ... but instant crash on drag and drop.
Hey all! Great pixels here! Vranvs Sorry i don't have any tuts up atm, i shall be doing some in the future, and i sometimes do ArtDev streams. Here is another Valfaris gif of a Drone master and Therion, with the city of Valfaris in the background.
There's several directions you can go with this. You need to think what job title you will be taking. In my mind you have 3 options. 1. Environment Artist. 2. Visualisation Artist. 3. Technical Artist. 1. Environment Artist. This is the run of the mill game artist, for this application then yes, you will need to know how…