Hi there! In 2021, I started looking for a new hobby that could become a job. My choice fell on modeling miniatures from polymer clay. Since I was a child I love miniatures. I started watching videos on YouTube on this topic. Sometimes I came across videos in recommendations about sculpting figures in 3D software. So while…
So, this is my final update. Even though there are probably more things I could improve I am happy with my learning progress and the overall scene. I have learned a lot during this personal project and I did many things for the first time for example modeling a tree or creating rooftiles in Substance Designer. In terms of…
It's really fun seeing the progression in your works, learning what works and doesn't. There's a clear linear progression of the quality of your work. To me what I thought was the main problem with most your props was the the procedural feeling of all your textures but it seems like you've already managed to fix that with…
@Wombatinahat - thank you sir :) this post might interest you a bit Just wanted to share the video update we have here: [ame=" https://www.youtube.com/watch?v=8KomHAxKP-s"]Recruits - Developer Notes - YouTube[/ame] Just want to keep everyone up to date and let you all know that we are still very active and progressing…
WIll do, I've been going through anatomy threads like mad and I think I've done some progress! Thanks for the tips Can't get enough of them :) They crotch pants are definitely going to be in the final, no matter how long this takes to finish! Thanks a lot for the awesome paint over, I should have pointed out it wasn't…
Here are some progress images of Sakura. Someone had commented in another forum about my anatomy feeling off so I went back with my anatomy books and reworked her from the muscle structure and up. Her proportions were a tad off on the older versions and I am more proud of these. Then I added in the fat pockets and smoothed…
RTTassist v1.1 RTTassist version 1.1 is available! It now supports 3dsmax version 9 and we've added a few new things like automatic check for updates and more.The links in the first post are updated so you can download it from there. Here is a list of the additions: * 3dsmax 9 is now supported. * Automatic and manual check…
Vertex 2 is now in the final stretch with a few final articles to finish and text to edit we are gaining on the release. Just to show you that we are making progress on the book and are moving forward here is yes another teaser. Sorry for all of the teasers, but we just want to be visual with the progress with the book for…
Thank you so much for the feedback brettd! I changed the proportion of the legs and made the gap more narrow as you said and it looks so much better! :) I am looking at references of all types, from real life to stylised characters, I still need to add some landmarks but here is some progress: I polypainted the face here…
Hey there! Nice progress! however I do feel like the clothing fold definitly do need a bit more work, especially on the legs and on the bag. I think the legs are very thin and shapeless at the moment, adding a bit more curves and forms to her leg, so they feel a bit less like long sticks. I know she is ''skinny'' but even…