divi: why didnt i just think of that. what date and time does it have to be finished by? im just updating the textures on me panda been busy latley, sorting out things cos im moving away to teeside university cant wait :) Harry: looking awsome mate cant wait for the updates
Here's an update. I ended up bringing it into 3ds Max and poly modeling around it. The main issue I need to solve now is how to deal with the three "finger"-like stems and how they go into the eye area. I'm not sure about the bottom area of the hilt either but I'll figure it out. Just an update.
Time for another update i guess, altho it's small, most work went into the panel since last update - damn details. @EQ : Thanks, i ended up rotating the panel and buttons, only leaving the top-screws straight and then redid the screw-insets a little to compensate for the rotation. The On/Off stuff is floaters now !
K, Last update from me,99.998871111% done, updated the cubemap/removed the bad blood and replaced the plants..can anyone guess the plants? XD Messed around with Bokeh a little bit. It's really cool to see it from first blockout to final art ^_^ Now for a break *Cracks open a beer*... Cheers fellas!
Hey Brian,, thanks I just update the lead post to better explain the mission of this thread, but it basically a way for all the people in our community to show off the work they are working on in their daily lives no matter how big or small, personal or professional. I plan to keep updating the lead post as the forum grows…
@BradMyers82 - thanx, i always forget about that tutorial! @Talbot - lol they do a bit dont they. i suppose it was part of the concept but if u have a suggestion to make it better im willing to listen. no major updates to the model but ill show a update pic anyways. fixed shoulder polyflow and gave some polys to the crotch.
Another update. Almost done with the high poly. Instead of giving him a helmet (because I have a feeling I'll fail at modeling that) I'm going to just slap some hair on his head and call the high poly finished xD Oh this isn't in the update but I also sized down the forehead a little
Hi, are there any updates on baking Albedo in Marmoset with refraction included? I'm currently working on an in-game project which relies on such technique, and I can't find any info on the topic.
Here's an update on the character! Going slow at the moment. Been doing other stuff :p Will probably make the face look a bit more like it did before. In a way hehe. Will also start on the gun soon! The face is also skewed a bit right now. tsk tsk ;< More updates soon!
A friend told me at one point that the thumb was weirdly small for the hand. I've made a lot of modifications to the hands today and yesterday and noticed, when uploading my last update, that I'd made it horribly large when compensating. Here's an update of what it looks like after trying to fix it again.