[img2=right]http://boards.polycount.net/images/features/dw4/image_02.jpg[/img2] DOMINANCE WAR IV Only the dead have seen the end of war. Ladies and Gentlemen, war is upon us. Our enemies are gathering in the shadows and it will not be long until we must once again pick up arms and defend our homelands. How will we…
Here are some bookmarks I've collected. The biggest help to anyone that I've seen is not only reading but putting in hours and hours of practice. Good luck! PSG 7 MUST READ. Metal and Hard Surface Hard Surface Materials (metal scratches and wear) Neil Belvins Procedural Paint Chips Check out Neils other materials too, even…
Current Progress: Finished! - Any feedback is welcomed. https://www.artstation.com/artwork/1bPze ------------------------------------------------------------------------------------------------------------------------------------------------------ Hi Polycount! I'm posting to share a 3D weapon I've been working on. I've…
Hi, i´m new to this forum, but read&watched a lot before. I´m not new to the digital art world and worked for 4 years now as an 2d-3dArtist. If someone is interested of what i´ve done before, i could link to antoher forumthread which contains my whole sketches and works from the past 7years. I don´t want to link to another…
Hello fellow polycounters! I'm a long time lurker and infrequent poster to this incredibly awe-inspiring forum, i've had a very keen interest in character modelling/sculpting ever since my 2nd year of university, now i'm in my 3rd and final year it's time for my dissertation and I thought it would be a good idea to ask for…
Hello polycounters, After a long period of making textures and models i noticed that i had stopped working on my design skills. So I started a little concept art improvement project that ended up occupying most of my free time during last 5 weeks. I have had following goals: -try to solve few recurring issues in my…
Hi Polycount! Our team is hiring for a Senior 3D Environment Artist to join us remotely at PlayQ for a long term contract role. Please click here to apply directly! About Us: PlayQ is a rapidly growing global entertainment and technology company delivering high-quality mobile titles and innovative game development…
Hi guys, I'm currently working on my thesis paper for my bachelor's degree. The title is "the use of modularity in the making of game environments" and in the process of that I have contacted Thiago Klafke (better known as Minotaur0) to answer some questions about his modularity and his recent tutorial. Thiago suggested…
Hi guys, I guess I’m the usual story you hear for first time posters - I’m a bit of a lurker. I've been on and off of Polycount for a while now. I like to look at other people's portfolio work for motivation and I also like to read through the critique that people get on their W.I.P.'s for any advice that might relate to…
hey man, nice easy layout on the site. The work itself shows promise but definitely needs improvement to be at an employable level, not to be too blunt. your anatomy on the 2 humanoid drawings seems rather off in the face and some general proportions, like eric said some figure/anatomical studies would be good to see. Also…