Role Overview We are looking for a talented U.S.-based game artist to help create visual assets for an independent strategy game project. This is a fully remote contract role for an artist who is comfortable working in a fast-moving startup-style environment and can produce polished, game-ready assets. The project uses a…
Hello everyone!My name is Gustavo, and I’m a 3D Artist focused on creating characters, creatures, monsters, and stylized/fantasy designs for games. I work mainly with: ZBrush — Sculpting and ModelingMaya — Modeling & RetopologySubstance Painter — TexturingReal-time and game-ready workflows My main passion is bringing…
I caught some vids on youtube last night that placed a lot of blame on AAA greedy investors. It seems they cause huge delays in approvals costing a veritable fortune, cause too much interference with art direction. Not being gamers the direction is often unwarranted or incorrect. There was even talk of huge budgets…
I use $20 ChatGPT subscription and Google Gemini . Much to my surprise Gemini sometimes knows better when I need to recollect some condition checkbox I need to check in for something to work. Wonder what you guys think? GPT seems lazy to look through actual documentation lately , I need to ask it to do it specifically. Am…
Actually A and AA gradings were used in the past - not for games though. What happens here is grade inflation. Grades used to be A - D, derived from grades used in school. When everyone can give themselves grades, then everyone, of course will be A. I mean really, who advertises a B grade product? (exceptions are B grade…
I don't see the problem here. A is clearly a 2D concept, while B is clearly a 3d model that is based on A. I think its a pretty big stretch to call this plagiarism, and I think most experienced artists here are guilty of the same thing at some point (making a model based off of someone else's concept, *gasp*). Sure, it…
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal/indie project. It's a dungeon crawler, with 3D grid-based movement and 2D turn-based party combat and inventory systems. The project needs a 2D freelance artist willing to work against a backlog of tickets to polish and extend…
Hi everyone, I’m currently working on a 3D model for a class and I’ve run into some confusing normal map issues. I’m baking in Marmoset Toolbag 5 and texturing in Substance Painter, with Unreal Engine 5 as the target engine. The Issue:
When I import my Marmoset-baked normal maps into Unreal, they look perfect (DirectX…
Hello, my name is Ivailo Ivanov, I am a 3D artist from Bulgaria I am currently looking for some freelance work, I make high quality 3D assets from scratch [B]My skillset[/B]Would be creating low poly or high poly models, sculpting out details in Zbrush and later on texturing them (PBR) [B]Previous experience[/B]I have…
We are developing a stylized mobile game and are looking for a programmer who can help move the project forward together with our lead programmer. We already have a strong technical foundation and several systems in development, but we now need someone who can assist with implementation, optimization, and further expansion…