The second half of Rick Stirling's "How many Polys in a piece of string" essay covers this to some degree. http://www.rsart.co.uk/2007/08/27/yes-but-how-many-polygons/
in this tutorial you can see the subD mesh (wireframe) which gets animated... and the displaced one for rendering... http://henningsanden.com/2013/02/27/zbrush-to-maya-displacement-map/
There's no way I should be allowed to drive. It's 'really' easy to get a lic in california. I've never failed a written or practicle ever. Mishra: I got my lic at 27.
[ QUOTE ] I predict that in 27 years we'll all be writing here in egypt hieroglyphs again ...or in hieroticons. [/ QUOTE ] 1 d0UB7 7|-|@7 \/\/1LL 3\/3r |-|4PP3|\|
well the mother is only 27....which means she had the kid when she was like 15? Im sure it's not entirely the kid's fault. she's probably a shitty mom.
This prop is part of a project I'm working on called "Mansion". An old mansion level in the style of "Uncharted" environments. C&C are welcome ! :) https://www.artstation.com/hassensamaali/blog Blog : https://hassensamaali.wordpress.com/2017/04/27/manor-ruins/
Hello, Just wanted to see if any Polycounters are attending to the Nordic game conference on 27-30 April. The conferance takes place in Malmö Sweden and Copenhagen Denmark. Official site:http://www.nordicgame.com/ I will be attending the conference, anyone else?
"Singin' In The Rain" with a new twist. FX tech WOW's again. I wish the movie was higher res though. http://image.guardian.co.uk/sys-video/Media/video/2005/01/27/golfgti.mov
Thanks Texelion! I started working on the low poly model. I would like to know how I can make the topology better for animation and how I can optimize it (now it's 27 700 triangles).
There's a Forbes article but nothing on kotaku or any gaming news sites? They are pretty close with 36 hours left. http://www.forbes.com/sites/erikkain/2012/11/27/indie-kickstarter-rpg-sui-generis-combat-shields/