So I was reading up on some white-paper, specifically this one from R&C, and came across something called D-Normal Maps. http://www.insomniacgames.com/tech/articles/1108/files/Ratchet_and_Clank_WWS_Debrief_Feb_08.pdf Article I found written about it: http://mmikkelsen3d.blogspot.com/2011/07/derivative-maps.html What also…
Hello guys! Started with 3D 6 months ago, this is my first 3D job, or to be a more precise testing task for it. The goal is to create a small house for a mobile game: 1800 tris max, with textures 512x512. Right now its 1100 tris and still have some free space on maps for some details like nails and so on. The design…
Yea :\ , i have gotten quite in the habbit of doing nothing but anime characters . But all I want to do is model all my favorite characters, and when i saw this guy in some naruto manga I was like :O. So yea....I asked my friend david to draw me up some refs, and thank god he did, or else i would be lost . Thanks david…
Topic inspired by this article http://www.gamespot.com/articles/batman-arkham-knight-aiming-for-graphics-parity-ac/1100-6423481/ and infamous interview with Ubisoft about the graphical parity of Assassin's Creed: Unity for Xbox One and PS4. What do you think about this issue? Can any devs here explain why is this a thing?…
I think you have too much going on in your material, seems a bit over the top for a building. When you look at most all buildings or walls, they're a single color with some very repetitive bump, or in our case normal maps. You might try just zapping out your diffuse and your spec map and using a flat color, let the normal…
Mirrored UVs need to be offset in UV space because that way the baker knows exactly what geometry you want to bake to. In some cases it might get different results for different geometry (especially if you modeled the high-poly hurriedly and it isn't 100% symmetrical) and if the baker tries to bake two different spots on…
Heard this on the radio this morning. Chocolate Cake with breakfast can help you loose weight! (heres a random article I found about it) http://www.tampabay.com/news/health/research/article1214588.ece more stories here:…
Here is a character I have spent months on, and is finally over! The Punisher!! It is about 102 k triangles, rendered in Marmoset Toolbag. https://www.artstation.com/artwork/RY11bX You can check more shots on my artstation to be able to zoom in or out etc https://www.artstation.com/artwork/RY11bX Thank you for supporting!!
Day 102 of #360daysofart (2/2) 🍒 I noticed some improvements in my understanding of topology. 🍒 I worked on my Lotion Model and I am satisfied with what I have. 🍒 I replied to all the feedback I received on my previous post.
First job: 35k-55k. (just a guesstimate based on my experience and what others have told me.) As far as what you need to live in LA, I can definitely help there. Firstly, it depends whether you're living alone or not. I live in a 3 bedroom, less than a mile from the beach in a great neighborhood and only pay 665 a month…