Hello Everyone, For those who may not know...My name is Logan Thurman and I've started a new series called "Rails Simulator". In the first phase of the project I'm focusing on the Coast Daylight route from 1936 to 1941 when Streamlined Steam was first becoming a thing in California. What I'm struggling for right now is how…
Thanks everyone for the encouragement! LOL, and yea... i was begining to see hints of the Goldblum's fly too. :) After going to a pixologic demo held yesterday in LA (http://ugm.pixologic.com/registration/1011-LosAngeles/)... i was inspired to try to do some rendering and color test as shown by Ian Joyner. Some very cool…
wow rude ;) Modo has had a modifier stack since 10.1 (june 2016). Prior to that you could always keep duplicates of your meshes before major changes in case you have to go back and make adjustments, but that's obviously more limited. I will say that working without modifiers first seems to have been good training for…
Correction: when I said "size of the mesh" I meant the triangle count. @Brad: Progress bar added and minor tweaks. https://dl.dropboxusercontent.com/u/136334834/forums_shared/AM-DetachFacesByUVQuadrant.ms Tested on a 600k vertices box with 12 tiles and it takes less than 30s. (Boxes as usual, is never a real test case) Did…