Hi everyone. I'm Alec, and I'm going to be attending the Savannah College of Art and Design for Interactive Design and Game Development this fall. My ultimate goal is to become a 3D Character Artist. I'm aware of the fact that it's very tough to break into the industry as a character artist, but I'm willing to bust my ass.…
GDC is creeping around the corner and my AR15 has entered its texture stage, with strong hopes of finishing my AR15 by the end of the month I started to analyze what I could do from now till March as my next project. I will be working on this a few days in between as I texture my AR15 to give myself some break's to…
I went to a school here in Melbourne which will remain nameless (Academy of Interactive Entertainment :P), which runs a "Game Development" course for artists and programmers. Attending this school did not get me my job, nor did get a job for the countless of the other students that attended and applied at my studio. Not…
[ QUOTE ] Self teaching is great - it shows a company that you had the skills to pick up something by yourself, showing initiative. Having a degree is superb because as well helping to protect your future, it will show a prospective company that you were able to complete a series of tasks and deadlines set by others - and…
I’m curious how others here handle unit and scale consistency across different tools and engines. In my experience, scale drift tends to creep in over time — especially when assets move between Blender, game engines, and other DCCs. Even when everyone “knows” the correct units, small inconsistencies still seem to cause…
Update: I decided to work on a skull study first. How do you decide when to move on to a another anatomy study or to keep working on the same project? This skull is not finished, does not have clean brushwork, and is not anatomically accurate, but I don't know what would be the best use of my time: to keep at it, or move…
I can share mine though it was a while ago. I'd say it really depends on the studio and how well they have organised their onboarding process and what a junior is expected to take on as responsibilities. Usually there is the studio wide onboarding where they will cover everything from studio overview, projects, codes of…
Hopefully this hasn't been posted already, I didn't have time to go through the xbox one thread and it seemed more relevant here. A study was recently done on the used game market in Japan suggesting that a publishers could expect to see their profits decline by 10% if the used game market were eliminated. Another article…
Hi fellow swede! I like your style, but I think you need to study alot of anatomy of bodies and faces. If you incorporate realistic studies with your own personal style you will grow as an artist! And do some rendering and material studies of objects, like a photograph of an actual medieval helmet, to get the sense of…
My most recent digital painting. I wanted to do a cheetah study, mainly because I don't draw cheetahs, they're very beautiful animals. *You can watch the process of this painting on YouTube! Cheetah Study Pt 1: https://www.youtube.com/watch?v=gbVkeC6FP2A&t=98s Cheetah Study Pt 2: https://www.youtube.com/watch?v=OzFcE69iT0Y…