@Thewalkergod - The hair was a last minute addition just because I hated how unfemale she looked and I figured it'd at least help out in that regard. As far as the upper part of the head I thought the same thing, however once I actually checked the proportions (Eye line being appx. half the height of the head) it was in…
[ QUOTE ] "They are hypocrites that resist(pretend?) outside cultural influence, " And we aren't? [/ QUOTE ] I'd say 'Iie' but I'm choking on the bamboo shoots in my fried rice. I'd also say you're trying to turn this into a competition between the US and france and that isn't what this is about. [ QUOTE ] "They work…
Actually the original map had more clutter stuff in it, all the corridors were narrower and a lot of small 8 unit corners or small narrow doorways you got stuck on. I made all the corridors wider because our fast game play made people bump into every corner / object. Now you can rush through the level without getting stuck…
My shammy hate comes from playing in the BG's and trying to chase down a pack of shammies that keep dropping the slowing totems. Every 10ft another slow totem. Also its a lot of the "the grass is greener". I spend a lot of time (lately) questing on a pvp server so I am normally running on half a tank when some Hordie shows…
apparently it's a short demo but i didn't play long enough to find out how short just yet. combat's kinda bothering me... i really don't care for the 'zoom in' kind of deal that doesn't go to ironsights, as well as the aforementioned forced burst modes. FPS games have gotten a lot more sophisticated about their portrayal…
In my experience (and this may only apply to my own experience), once I have some basic knowledge of what to do, I set a project of reasonable scope and as my end goal. Something small, but interesting to me. This is critical. Then, I figure out what I need to learn to accomplish that as I go through each step. Making…
3D Character Animator (Senior/Lead) As a 3D Character Animator at Vertexbee, you will spearhead the creation of high-fidelity, realistic character performances for an Unreal Engine 5 project. You’ll be part of a newly formed agile team of industry veterans that will push the boundaries of Unreal Engine to achieve artistic…
I'll believe it when they release a tech demo. Until then I believe they can be adequately be disproved from a theoretical standpoint. "Trillions" of "atoms". Whatever. At 32 bit float precision an 8GB graphics card can hold just over 2 billion float 4's in memory. Even if they're streaming from the hard drive that's data…