I made this retro scifi terminal piece as I wanted to practice making game assets. I baked normals in Substance Painter and work with synced workflow to UE4. I used 4K texture for the demonstration purpose. I would really appreciate your comment or feedback on the art and design aspect especially.
Heyo, Recently met some Polycounters at a game dev meetup in Austin and was inspired to hop back in here and try to be active! I thought I had a thread started in here at some point, not sure where it went :shifty: Heres some various stuff I've done in the past couple years, starting with some robots! I also like doing…
The proportions in the concept are fairly consistent when it comes to aligning decorative and structural elements. On the upper staircase the stringers and mill work land almost directly on top of where posts would go on either side of the opening in the wall assembly underneath the second floor. The panel work covering…
Hello! My name is Ethan, and I am looking for enthusiastic help for the 2D RPG project titled Project Era. The premise of this game is to include a traditional RPG adventure that is a reminder of the "Golden Age" of RPGs in the 90's, as well as to add in new features that makes the game interesting for gamers new to the…
I'm currently available for freelance. Visit my portfolio here: http://amlandart.weebly.com/ Please send an email to petter@rain-games.com if interested.
Project Title: Valraven: A bleak vr nordic folk tale Format: VR, Unreal Engine, Oculus/HTC VIVE (not decided) Description: “According to Danish folklore recorded in the late 1800’s, when a king or chieftain was killed in battle and not found and buried, ravens came and ate him. The ravens became valravne. The valravne that…
http://www.sdnhm.org/media/ I recently saw the exhibit at the royal ontario Museum and I was blown away how incrediblely beautiful and majestic the sculpture looked compared to the ugly naked and dull coloured jurassic park version of dinosaurs. It was like seeing a wonderful bird at the zoo. The 2 first images in the link…
I'm looking for some feedback on all this work. I really don't know where I'm at in terms of skill. I really want to improve so be honest. I want to work In studio for larger game companies in the future.
Hello, My name is Vitaly. 24 years from UK, Huddersfield. For the past year, after graduating from University I was mostly working on my individual ideas and games - "Road so Far" and "Biblioteca". Now I really want to team up with someone to make something awesome. Here is my portfolio: www.vitalym.com Please drop me an…