Just threw this together so if you wanted you could rebind isolate select to it. If you want I can do it for all the views.: global proc isolateSelectedUber(){ string $currentPanel = `getPanel -withFocus`; string $panelType = `getPanel -to $currentPanel`; if ($panelType == "modelPanel"){ if (size(`ls -sl`)>0){ string…
Hello Polycount, my first WIP post here. It's a school project, doing characters @ 6000 tris + 1k tris props. My concept was to do a wood elf but in a low fantasy, not quite so cute way. Pretty much done with the high poly, although I'm gonna give the crotch and thigh area a bit more work. The armor is going to get more…
@m4dcow: you should be able to use [*] to select all of a certain component rather than explicitly listing the indices. the unfortunate thing is that maya doesn't have component 'modes', just masks. So there's no entirely dependable way that I know of to check what components are selectable. But I use this: {string…
Hello folks, I'm new to Polycount and I'm hoping that you might lend me some of your expertise. I've trying to improve my skills with ZBrush by sculpting a female cyberpunk elf character bust, which I intend to 3D print. I don't have much experience in making female characters, and I'm not sure what about the anatomy of my…
Hi all! I am trying to do a script who can do two diferent things depending if something is selected or not. I am looking a command like the “object exists,” let’s say… if( something is selected ) { // do this } else { // do this instead } I think it could be something like this but is not working if ( `ls -sl True` ) {…
you can do it in a loop over all the objects. Here's an example: //this selects all the objects in the scene you're allowed to delete select -ado; //this makes a list of the selected objects string $mySelection[] = `ls -selection`; //now we loop through the selection for ($obj in $mySelection) { if ($obj == "pCube1") {…
Hello. This is my latest project and i am kinda stuck in the sculpting process. I am trying to create a stylized character with inspiration from the Overwatch style. I would like some feedback/critiques on how it looks so far and what I can improve on. I especially would like some tips on how to improve the face and make…
Hey guys, I'm excited, I love League of Legends, I love sexy girls, I love character art :> So I went for champion ELISE. Atm I referencing her default skin and soon I want to develop something new, but still matching her phylosohpy. We'll see. LAST UPDATE: So, I started from base and here I am today, at the first day of…
Hi there, During the summer (and beyond) I decided to create a piece of environment art for my portfolio and since I want to get better at hand painting textures and love that style I decided to give it a go. I started out with a cave but then wanted to give it more of a function and settled with it being an underground…