Here's a little chest i made to try out some stylized shapes but with more real-ish materials. Modeled in maya. Sculpted in Zbrush Core. Material work in Quixel Suite.
I #3dprint and #paint the #Stylized #Demon Key I made in January, made with #Maya and #ZBrush you can get the file at Cults cults3d.com/en/3d-model/art/stylized-demon-key
Hello everyone, I’m a beginner in 3D modelling and this is my first stylized character I made in zbrush from a local Indonesian comic called Grand legend Ramayana, the character’s name is Laksmana.
Hello friends. As the title says I am practicing stylized anatomy, I am new and I would like to receive feedback, corrections, advice or comments to improve. Thanks for your help.
Hey everyone, I recently started going over condensing my future projects for learning environment art. Learning from my previous project I was a little 'too' ambitious, especially for starting out and never making an environment before. Though through that frustration I learned a lot and screw it, if there is no struggle…
I done a low poly stylized soldier, mainly for practise. I really want to unwrap and texture this (my unwrapping and texturing skills are incredibly poor) But i need some help on how to go about unwrapping it... Heres a wire Also, any crits on the model itself?
Wanted to share my project I've been working on. Kinda wanted to dive back in to stylized rendering with this scene and on top of that wanted to challenge myself to make it VR capable. Not sure if Im going to fully push the optimization side but we'll see haha. Anyway still quite some assets left but the overall vibe is…
I'm working on a stylized statue I made myself in Zbrush and moved to do the low poly in Blender and I want to have my retopology finished and looking clean. Anyone could give me tips where to fix it and make it better?
Tried my best at my own version of one of Peter Thibodeau's concepts (http://cryptid-creations.deviantart.com/). Trying to get better at this whole awesome stylized theme, so lemme know what you think! :)