I'd aim for accessibility. Most of the visitors to my site use a 1280x1024 resolution, and I think going much higher than that would be a bad idea. Why would the renders need to be 1600x900? You could always throw in some detail shots, if that's what you're worried will be missed. I'm running 1680x1050, and to me, the…
I started to concept this project some time ago and now I´m going to focus on it a bit more. The goal is to create a large moon surface with different modular buildings (interiors too). I created a huge landscape and tweaked lighting to match something that might be on moon. I also made few modular building pieces and…
Hello ladies and gents! I'm a mostly self taught 2D and 3D character artist and I have a burning sensation....to get better. ( the dots made you think something else didn't they harrharr!) I'm fairly new to the forum so if I should make any mistakes be sure to point them out.
Is there anyway to stop zbrush attempting to fill in these areas? It's a ma model imported in via fbx. I'm thinking dyamesh doesn't like hollow geo, right? Is there a way around this?
Some tips for you guys: When racing to get the edge on your opponants use stamina to get near another racer and then hold down on the A botten to follow or ride along side the other racer or the x botten (PS3) and when your stamina builds up use it to get to the next racer, then hold down the A botten (360) or x botten…
Hey everyone, thanks for the feedback on this piece — the anatomy critique on the foot was correct, so I went back and fixed it. I've updated the image in the original post with the corrected version. Quick note on my workflow, since it came up in the comments: I work with AI generation as a starting point and do extensive…
I agree about the layout of the videos at the moment. When I got to the site I wasn't quite sure where to click or what to do. Every video is in your face right off the bat. I'm not exactly sure what to suggest to fix that at the moment but if I think of something I'll post it. As Xeno said though, it could just be…
Here is my blockout in Maya. I’m going to take it into ZBrush and refine it further. My plan is to only do retopology on the more prominent pieces, such as the side decorations and the middle section, and bake the rest to keep the polycount as low as possible, because right now it’s far too high, as you guys can see. I…
Hey all -- One of the many on the roller coaster ride that is finding employment - I thought I would go ahead and post my site in hopes I get a feedback to help make it better! PERSONAL SITE: www.danmartinezart.com Any feedback at all no matter what it's about, is HIGHLY appreciated! Thanks for the time, and good luck to…
update! more screens at bottom :) hey folks! ive been meaning to post this earlier but couldnt find the time to do so. basically my concept is that this is a kinda of a happy easygoing town that kind of acts as a coastal town, except for one thing. the ships float in the sky due to heavy use of oils and diesels to power…