GAMES JOURNALISM! http://venturebeat.com/2011/05/25/how-many-ways-can-thqs-space-marine-game-rip-off-gears-of-war/ This is my favorite article written ever.
http://arstechnica.com/tech-policy/news/2008/05/court-smacks-autodesk-affirms-right-to-sell-used-software.ars Autodesk may not like it, but people have the right to sell used software.
OSD hotkey won't work on 3dsmax and zbrush, dunno why. Also tries keypose and showoff not working on max http://sumtips.com/2012/05/show-key-press-mouse-click-on-screen.html
obviously it depends on the rock, but its possible to get stalactites pretty slim: http://www.physics.utoronto.ca/~rhui/Colloquium04-05/stalactite.jpg although a lot of the google image ones are much more unevenly shaped
http://www.gameinformer.com/b/news/archive/2012/05/17/borderlands-2-pre-order-amp-limited-editions-announced.aspx More info on pre-order bonus as well as the different editions.
http://www.thegamedevcast.com/episode-13-blizzard-mattrick-and-a-dead-fish/ new episode :) also, new indie game of the week: http://www.thegamedevcast.com/indie-game-of-the-week-08-05-2013/ enjoy :)
http://www.gameinformer.com/b/news/archive/2012/05/31/our-august-cover-story-is-the-next-gears-of-war.aspx It's for XBox 360, I'll be watching this and I don't even have a 360 :)
Update 05. Cleaned things up a bit. Next update: Just need to polish the Sandals, Gloves, Toes, Flying Stone things and I need to make the stone disc and the fan weapons.
Ok, so I've posted a couple of times on hear about some WIP heads I've been working on. Had a few good crits from people and I'm back with another attempt. Again, it's fairly low poly,(1200 tris) and I'm starting to understand edge flow a bit better. I'm now modeling more with the thought in mind of how the face would…