Don't know how to solve this, but I'd like to mention, that the triangulation you have there in Max is perfect for the RT Display of Normal Maps in Max...hang on to it ;)
I liked how for the adventure time tonight, the moral of the story was that violence is the answer, nonviolence solves nothing, and don't listen to old people (adults).
Thank you @wirrexx. I haven't noticed that option until now, it really helps. But actually I solved that problem last year by reinstalling the program. :)
I just solved the problem. For anyone who has this issue. I forgot to freeze the transformations on all the objects. After doing so it fixed the issue.
Can this be solved with scaling the model up/down in Toolbag? Or is it best to scale it in the original modeling package(Maya, Blender, Max etc) then then bringing it back into Toolbag?