For those who are interested, here is a description of my current setup. First I take my normal map into Photoshop and create two versions of it. To one I apply a Gaussian blur (8 pixels wide in my case), to the other I apply a high-pass filter (same diameter as before). This splits the normal maps into two parts, the…
Just so you know up front: This Is A Job Posting In The United States (Florida, or New Jersey - Other States also Acceptable) _____________________________ A little background: Xyla Studios LLC. is a small off-shoot project from the same people behind Motion9Studios LLC. and our many iPhone Games (some silly, yes, but…
Task Prioritization Overall goals should be prioritized by the stake holders. If the stake holders aren't involved in the decision process, then there's a great likelihood that they won't fully understand the work that your team is doing. This can cause future large workloads on your team, as well as undervaluing of your…
IDK if this is the right section to post this, my bad if not, there's so many sections it was kinda confusing. XD; Hello very talented peoples! I am not a game-maker myself, I normally just write stories, but I've had an idea for a possible farm-type game that has been bugging me for a while. I figure there must be a…
after replying here people asked me if they could have that script with the spinner that lets me smooth surfaces without the usual hassle in 3dsmax. The picture I posted back then was: http://www.renderhjs.net/bbs/polycount/tips/quarantine_map_smoothing_groups.gif its a common task for me fixing the smoothing groups of…
There was another email exchange which I caught in the comments on Blues News last Monday, when Jack went after the Sims 2 [ QUOTE ] This is a dialog between myself and Mr. Tjhompson, the first part is at the bottom and works up...enjoy. Sorry about the length... I have met Col. North and he thinks Im a great patriot.…
first of all thanks guys :) @danshewan: i took the name from the youngster storm comic, i guess its somewhat like a origin comic but dunno its also missing a lot, the cover just made me want to attempt a younger version of storm http://marvel.com/digitalcomics/titles/Ororo~colon~_Before_The_Storm.2005 i actually bought the…
As far as the rumoured specifications go, from what I've heard it'll have Dual Core 2.5GHz CPU (futher rumour Dual CPU Dual Core) Dual Core ATi R520 600MHz GPU (10MB Video Buffer) 128/256MB System Ram (no one's been clear on this) 16MB Audio RAM (Same Audio Chip as the GameCube I think) 512MB CompactFlash 54Mb WiFi b/g…
Hello everyone, I recently got back from a game developers conference out in Troy, MI called Interfaces (hosted by IADT Detroit). After a day of recovery, my brain finally felt up to typing all my notes up so you guys could all benefit from them. It was a very interesting conference with a lot of great speakers from…
I hope you don't mind but here are some code snippets for tools I use frequently and collected or wrote over the years. * single click turbo smooth swap (on \ off)function switch_turbosmooth obj=( for o in obj do if superclassof o == geometryClass do ( for mod in o.modifiers where classof mod == turbosmooth do( if…