oh just putting this out there, we have a dude doin some code work now in unity, but if theres anyone on these forums that are wicked kick ass at coding with unity, we could prob use some helps :)
Sorry, missed where you said “Unity” 🤦🏻♂️🤦🏻♂️ But, yes. Definitely want to work with Unity. Saving money for a computer is my main goal for now and sketching more. I definitely need to get a portfolio started
If your UV shell Borders are set to hard edges everything is fine within maya. Next step would be Unity. Check if your import settings are correct. Dont allow unity to calculate the normals. Use the imported isntead.
Unity yes. We've already written a shader to emulate the GG:Xrd techniques. We're actually working on ways to improve it as well. The biggest thing that attributes to the look is the stretchy bones they use in animation. This isn't supported in Unity to my knowledge.
Unfortunately, there's nothing we can do about it - 3DO is built on Unity, which itself produces that issue. Until Unity fixes it, we're stuck with that particular problem. Sorry about that. As soon as it's fixed on their end, we'll be sure to incorporate it!
They had Houdini Engine in Unity Asset Store. That's what left from it https://www.assetstore.unity3d.com/en/#!/content/21486. It would be better if they would not not bother anybody with UE4 marketplace if they plan to be as commited to supporting that idea like Unity one.
This is small game environment i had made for VR game . The environment is based on unity package from unity store and i was responsible for lighting, shading, post processing and level editing For High res and more pics please see it on artstation C&C are welcome https://www.artstation.com/artwork/3onyAm
If you missed out on the character packs on Indiegogo and the weapon packs I've migrated everything over to my official Unity Shop. Feel free to check it out and check out some of the new artwork. http://fatboxsoftware.com/unity-shop/
Wow..awesome.Spine and puppet2d seem like awesome apps for 2d animation.I checked puppet2d website. Seems it requires unity to work.Spine is it a standalone app or it needs Unity as well? Puppet2d seems to cost way less than Spine though.
I've been able to figure it out on Unity, when I try to generate colliders on Unreal I fall out of the box sadly. I guess I'll use Unity until I find out how to work Unreal.