Try this: Click the Import tab. Select the Load button (...) Navigate (or copy/paste the directory into 3DO's address bar) to the folder where the model you'd like to work with is located Check the mesh group name (e.g. a model with a mesh named Object001) and name your *.PSD from BaseMaterial [Normal].PSD to MeshGroupName…
I picked up a bit of work off of conceptart.org once. TigForums has a jobs section too, it's for indies so the pay might not be super hot though I've never tried it out so you never know... Gamedev.net and IndieGamer forums might be good places to look for work too. Once in a blue moon someone posts looking for contractors…
Hi, ⭐⭐⭐⭐⭐ I can provide end to end 2D / 3D game graphics. "GameArtService" is my professional freelancing title. Currently I am available for 40+ hours per week at 15 USD / Hour ⭐FREE sample preview art .. Before you hire me....If you like it, you can hire me than after...so let's start discussing ⭐I am also available with…
'Sup, I'm Video James! I've worked on AAA titles such as Call of Duty: Advanced Warframe and indie titles such as Wasteland 2, and have served as a judge for stylized art contests on Sketchfab! I can work in a wide range of styles and specialize in creating exactly what YOU need! Check out my portfolio and see if I have…
-If there's a thread similar to this question, provide a link so I can check it out, thanks!- I've always been stuck on this part of the exporting process in Maya. UVs, UVs can't overlap in UE if you want the lighting to work properly; I have created two uv sets (which I will provideb below) top image is the one for…
I'm inclined to agree with EQ: however i'd also say that the work is good, and EQ's advise are the steps necessary to get it to great (which judging by the work you put into this model, that's what you're going for.) generally don't say this, but this is a very good start. Some minor changes (as suggested, would take this…
I think the title is fairly succinct. My portfolio is private and can be shown to potential employers upon request but I am looking for a job either in the Boston area or for remote work. You can reach out to me @ bizzozeron@gmail.com The easiest way I can describe my abilities is just to show STRAFE , as much of the model…
I read on unity manual that you could store information on the alpha channel to set the transparency value of a texture so you can have both opaque an transparency in one texture, but i am not able to make it work. This one is from unity, the left side is using transparency, and the right is using cutout. I don't get why…
Hey guys! So my name's Aykut Sakarya and I've been a 3D environment artist for about four years and with around a year of experience doing technical art at a games studio in Munich, Germany. I've just recently started doing freelance work and creating my own asset packs to put onto the Unreal Engine Marketplace, which has…
Hello, everyone I haven't been posting my work in a while and I figured now would be the time. Here are some of the characters I've been working on since the summer of 2011. I used Xoliul's excellent shader for these two. Hope you like them. The first one is my entry to cgfeedback's mass effect contest which I never…