Hello everyone, I am an Asian and a self-taught 3D modeler with 10 years of experience. I received my green card around mid-2024, and I’m relocated to New York. I feel like I’m starting a new life from scratch here. I have been in the USA for six months now, and I’m actively looking for job opportunities. I would really…
Thanks for the reply. Unfortunately, even after applying these fixes, these artifacts still appear. I was wondering if it was not the fault of badly weighted normals or sharp edges. Could this be the cause?
Agree ^ But also I'm assuming the texel density in question was with other materials on the same character. Maybe there's another material like skin, or a long sleeve shirt - wouldn't want the TD to be wildly different, giving you blurry pants and super sharp shirt textures.
I was going for a harsh sharp looking edge. no these rocks are anything but wet :P ,but thank you for the post. I probably should tone down that scrape spec.