Welcome to the Ni'ah development thread! Here we will be posting our progress and development through our final year creative project. Meet the team:Daniele Kofi Ellimah- VFX/Tech Artist - https://www.artstation.com/ozdani Kaiyuki Crisp - Environment/Lighting Artist - https://www.artstation.com/kaiyukicrisp1 Kayan…
what: simple maxscript that stores and reads per camera stored rendering resolution settings (width and height). You simply click on a camera of that list (list of your cameras in the scene) and it will change the aspect ratio of the safe frame and change your render width and height settings. Its quite specific but…
Hey guys! Looking to get a little better at modeling challenging and complex shapes? Do you frequently have trouble with tricky geometry, and need to up your game? Just bored at work and want to kill some time? Well, You're in the right place! In 'The Weekly Hard Surface Challenge' complex and challenging geometry will be…
transcript : Time: 00:00.00 #1: Wanna copy a layer? I say jump it: Ctrl+J. You a Mac user? Awesome. #2: When I say Ctrl, press Cmd, the one with an apple on it. #3: For a new layer, press Ctrl+Shift+N (Cmd-Shift-N on the Mac). #4: To delete a layer, get the move tool and press Delete (or Control-Delete). #5: Every letter…
I lost power when working on a map in UDK and the power randomly went out, and came back on right away. But now I can't open my map at all. I load the external packages the map requires, and then try to load the map, and UDK instantly crashes. This is what is in the log: Log: Log file open, 12/04/12 21:49:07Init: WinSock:…
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1 - 6 months, sometimes more if i am like, .. "well i do not know this thing right now" & either have to figure it out myself or use someone else's solution for it, which i usually do not do. A calculated time-frame I've never really done, i heard about all them timers but how 100% accurate are they really and you have to…
And here is the log of the scene with out the water plance....both crash in PIE Log: Log file open, 10/19/11 10:23:01Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467DevConfig: GConfig::LoadFile associated file: ..\..\UDKGame\Config\UDKCompat.iniDevConfig: GConfig::Find has loaded file:…
Assault rifle modeled in maya, textured in substance, and rendered in Arnold. Let me know what you think! Definitely not game ready (1mil poly and 5-2k textures :D ) Went with a wooden receiver and raw metal kind of rustic vibe but with modern weapon tech. Dirty bling for the hard working cartel boss. Well worn stock…
Object 1 - Plant The aim of this project is to make things fast and as optimized as possible, whilst still looking good. I have written how long each step took. My reference pictures Model - 50 mins Low poly tris: 527 UVing - 27 min I've got no packing addon so getting it just right was long :( . Texturing (substance…