Megaman 2.5D is definitely on my radar as one of those must play fan made games. IMO, Megaman has the same problem that Sonic games have, in that they worked really well as a side scroller, but didn't capture that same magic that say Mario 64 did when it was moved into a 3d environment. I could see it working if it was a…
I decided to try and make a game by myself a few years ago. As an Environment Artist I had to learn a bunch of new things: Rigging, Animation, Music Production, Game Design, Unreal Engine 4 blueprinting system etc. Here's the result: A solo dev project called Ghost Knight: A Dark Tale a 2.5D Action Platformer (Still in…
I am also not sure. My only guess you are trying to use 2,5D mode and its layers . It's pretty convenient for doing "flat" environment textures but has its limitations. Remember you are just using pixels with depth info. You can't do BPR render there. nano/ micro meshes and hairs . To get normal map out of it you should…
What a lot of new users to ZB overlook is that it's not a true 3D world space, it's a 2.5D canvas/document environment. It is best to work in ZB's scale,(Deformation>Unify) otherwise you will need a massive brush size and any subtools added from ZB's tool palette will be tiny. Scaling can be done when you finally take the…
Looking for individuals that would like to create characters for our indie game. The game itself is 2.5D, and uses a cell shaded artstyle. But the characters qill be made in 3d. For the artstyle we are using, please take a look at the game: "Punishing Gray Raven". Currently some of our artists are japanese, but they are…
A little side project for my spare time. I want to make a little 2.5D brawler single level prototype. I'd call it Cyberpunch, but I'm pretty sure someone already came up with that. The goal is to learn PBR in games, and a bit of Unity/U4. For my own artistic culture, and freelance jobs for games do pop up from time to…
IDK about the first, but the second one is what happens when you draw on the 2.5d canvas. You can pick a 3d tool from the palette on the right (or import a .obj), click Make Polymesh3d to make it a sculptable mesh if you picked a primitive like the cube, press T to enter edit mode on the tool, and then you'll be able to…
Hello, My team is looking for a 3rd programmer for our team (2 programmers and 2 artists/sound). If we are successful we intend to use the PlaystationMobile to create our game for the Vita. We are looking to create a 2.5D puzzle game - more information can be given upon request. Anyone from the UK with less than 6 months…
I don't think there is. When you tile you're only moving the 2.5D document, so the tool has to be dropped down onto it first in order to offset with it. For any tool shorter in length than the document, you would have to offset/tile the document first in order to position the desired location / gap so that it's in the…
Option to reverse z-sorting in selection. A LONG time ago, somewhere pre-Max 4, the default z-sorting for overlapping selections went from front to back and cycled very logically between any overlaps. Somewhere around 4.2 or 5, something in that behavior changed and it's been a pain ever since trying to click-select…