I always run Substance Painter by itself. I get brush stroke lag if I don't, even before this last update. Driver version is 350.12. I was using an older driver until today, when I updated them to make sure that wasn't the problem before reporting it. I don't remember what version that was, but I remember the date of…
Hey, My name is Pierre (aka ArchangelZero on CGTalk and Archangel00Zero on deviantart), graduating from 3d design & imagery program at Interdec college in Montreal at the end of the summer. I joined this forum in the hopes of getting crits to help improve every aspect of my art (if you can call it that yet). I'd like to…
Hello , I had been trying the last days to use Quixel and texture my big spaceship model with it , the model is high poly , but despite I have uvmapped every single pipe and bolt on the model I am finding really difficult to be able to assemble all the pieces into manageable textures , forst of all if I merge allpieces of…
yeah, the problem is it's not a cpu when the transistors are actually put into the design of a processor, you don't get even close to that. some guy on digg said it's roughly 1/10th if you have a simple design, and even less with more complexity. [ QUOTE ] The reported speed is not that of a microprocessor but that of a…
See, that's the problem right there : clearly saying this in the proper voice recognition tone (that is to say the "talking to a misbehaving puppy voice"), would take something like 5 seconds ; whereas performing the same action using current (and pro-optimized) mouse and kb input methods would take something like 1/10th…
Here's the setup I used to get my box to show up: No, my ME-109 has a lowercase .obj I tried tga, and then bmp for the texture. they were both lowercase as well. I'll keep playing around with it, and see what I can figure out. Thanks again! Edit: Ok, I tried re-exporting my plane as "Box.obj" and then again as "Test.obj"…
To tack on to what zachagreg said, there's plenty of good content online for a helluva lot cheaper. Paid: Gianpetro Fabre for texturing. Simon Fuchs for advanced modeling and hard surface in maya and max/ zbrush as well as texturing in painter CGShrimp hard surface modeling in blender Artstation Learning: Joe Seabuhrs…
I think the idealized face does compliment the disney style *which is also idealized for appeal" As for why they are korean, the AI user mostly focuses on Kpop videos so the training data set he uses is full of it. I do watch the original, but when I saw the trailers for he live action, I did approach it from a nostalgic…
Final Fantasy should have died after the 10th game. There's no way they will ever top FF9, not with Nomura in charge. As much as I like MGS I would love to see Kojima move on and make something completely different. I loved Peace Walker, but those plots only get more and more convoluted as they go along. He's been blabbing…
[ QUOTE ] TICKETS ARE ON SALE FOR 300! MEETING FOR SATURDAY THE 10TH OF MARCH, 2007 EVENT A: LIFE DRAWING LOCATION: ART NOT TERMINAL. TIME: 0930-1200 (early departure to accommodate for lunch before the movie) DETAILS: 1st hr: 1 to 2 minute gestures 2nd hr: five 25 minute poses EVENT B: LUNCH LOCATION: PACIFIC PLACE/…