Welcome! I recommend familiarizing yourself with the forums' search function to find similar threads, for example at-what-point-do-i-use-more-than-one-texture-set-for-a-weapon, texel-density-and-number-of-uv-sets-on-a-model, best-practice-for-modular-weapon-uv-textures, ...) And the wiki can be useful to read up on general…
Hello. I have some troubles understanding the process of adding new weapons. I know how to replace weapon in CSS or Orginal TF2 weapons. There is v model, there is w Model and there are animations. But I saw that all new weapons are some kind of c_ models. After decompilation there is no v or w models. There are no hand or…
http://www.1944d-day.com Is looking to outsource 20 - 25 weapon textures. - The Artist must be capable of unwrapping the models. - Texturing the models based on accurate research - Stepping through the texture with Researchers to ensure accuracy - Capable of taking very specific instructions - Fast Turnaround time -…