https://www.youtube.com/watch?v=oUzCn-ITJ_o TLDR: AMD gpus on par with Nvidia with ray tracing or dlss off. Not so much otherwise. AMD only seems worth it if you REALLY need more vram over anything else.
im dont usually do anything regarding exporting to game engines, i normally focus on modelling/texturing etc. TLDR whats the best way of arranging this object so it can be used in Unreal? seems like the way I did it is waste of time.
We have adressed this on our forum a while ago here: https://forum.allegorithmic.com/index.php/topic,16732.0.html TLDR: Merging texture sets won't happen in the foreseable future unfortunately because of technical challenges due to the current architecture of Substance painter
Hey Forsaken, Please see: http://polycount.com/discussion/161818/answered-add-more-channels-missing#latest TLDR: I've been notified by Teddy that 'Add more maps' is planned to be added back to the base creator. Thanks for letting us know!
the article seems sinister with a motive to devalue game developers. i read the article twice now and if you wanna TLDR the article then this should work: "you are lucky to be working in game dev = salary cuts and lower wage = more money for the CEO = corporate greed"
TLDR: Please help our opensource project load .unr maps from Unreal 1 and UT 1 . https://sourceforge.net/p/chaosesqueanthology/tickets/2/ There is allready C++ code (https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/UShock_source.tar.bz2) that does it, but our engine is in C: and we only need to load in…
Yeah it is. http://polycount.com/discussion/comment/1402961/#Comment_1402961 I did it in a way about 6 years ago. Idea I ran with was effectively a combination of two calculated masks and a texture based mask to break up the edge detail more. TLDR: Shader network
Hello! I've done a bit of 3D modeling among my work for school's multimedia programs and love to play games, especially the valve titles. I've been meaning to make a polycount account for a while now, and the Dota collab pushed me over the edge. TLDR; Not a bot :)
Doesn't matter what computer he bought it from, unless he installed it and activated it. Even if he did, he could just deactivate it. But he wouldn't have to because iirc zbrush allows you to have two active devices at a time. Tldr don't worry bout it
Hey guys. I'm looking for some input for my Artstation challenge character. My detailed documentation is on the Artstation Blog but tldr: Space Engineer working on space solar panels in space. If you got any ideas on anything drop it here or on Artstation. I'd really appreciate it. But here are my current iterations: