Thanks for the feedback guys! It was really helpful. I ended up tweaking all my animations and scrapping the idle_rare for something else completely. I could probably improve on a lot of things still, but I working on this already put me behind schedule enough as it is, heh. So without further ado, I present you the…
Thanks for the feedback all, @vlad, @reyne, you are totally right - I didn't preplan this nearly as well as I should have. At this point I'm tired of looking at it so I probably won't go all the way back to fix that. It seems to hold up well enough from game camera angle/distance so I'm ok with it. @konras I totally didn't…