The character animation is much nicer. Nice cloth movement too :) Primary heal effect is now a slow HoT instead of the insta-heal of the Estus Flask. That changes a lot of gameplay, for the better in my opinion. So excite.
This Vodnik is a vodyanoi the player will encounter multiple times, healing and buffing enemy units and making things worse for our protagonist. His belly is green because he is literally full of heals and magic juices for his friends.
Alright so I don't know how many of you here are very familiar with Unreal Script but I figured I'd ask anyway. I'm trying to figure out a way to get a weapon to heal people when shot. Negative health doesn't work and I think there's some built in functionality for this already (the link gun can heal vehicles) but I don't…
Hi, I’m really glad to meet you guys and post my work here. Currently, I’m looking for a job such as 3D Character, Prop Modeler position. If you interested in my work, please contact me through www.conceptman.com This work is my thesis project; title is “Heal.” I want to tell you this story shortly. There is some fantasy…
used to be a patch tool monkey but just recently found out how much more usefull the healing brush is. also, been doing paintovers on some blocked in maps for the level designers recently and have found the vanishing point filter to be damn handy. erm, yes!