First you have to decide if you want to make a subD model or a game model I see a lot of good attempts at edgeflow used mainly for SubD (highpoly) models, but at the same time the detail is way to low to get nice results out of this (especially where the eyes are). If you want to make a gamemodel, loose those round…
Soo, i finally decided to bring one of my alltime favorites from the ps1 era: Gex, that sneaky gecko. I had this idea for ages now and since i need to get some work done for my bachelor of arts i think its both, a good training and (if it works) something good to present. Also i need to fill up my portfolio... :| so, heres…
Welcome all! I am the Co-Owner of Voidwalker Studios (shared ownership). We are an indie game development company that aims at making the games we have dreamed of. We are currently hiring! We will not be able to pay you right away, but as soon as we create our first game we will be able to give you guys paychecks. I will…
Welcome all! I am the Co-Owner of Voidwalker Studios (shared ownership). We are an indie game development company that aims at making the games we have dreamed of. We are currently hiring! We will not be able to pay you right away, but as soon as we create our first game we will be able to give you guys paychecks. I will…
Welcome all! I am the Co-Owner of Voidwalker Studios (shared ownership). We are an indie game development company that aims at making the games we have dreamed of. We are currently hiring! We will not be able to pay you right away, but as soon as we create our first game we will be able to give you guys paychecks. I will…
This the Chopper I made for Primal Carnage's objective based gamemode, Get to the Chopper. Additional texturing/graphics by Brad Whitlam(http://bradwhitlam.cghub.com/), Action Screenshot by Joe Garth.(http://www.joegarth.com/) EDIT: I would like to point out that the Rocket pods have been removed from the released gamemode…
Ok I get it now... It's the revenge for all the 'over-sexed' female gamemodels the industry and hobbyists have been shelling out since the beginning of three-dee Well it had to happen sometimes So is it the 'Naked-Cowboy' or the 'Coca Cola Light Man'? Anyways... I don't think so many polys are needed to define the…
Description Paid sub-contracting work We are currently looking to for talented 3d Modeler and texture artist to help us built a large library of game ready models. Main Responsibilities : * Model and texture high quality 3D models for real-time application/game. * Collaborate with Art and Design leads to create replicas of…
This is the Chopper I made for Primal Carnage's objective based gamemode, Get to the Chopper. Additional texturing/graphics by Brad Whitlam(http://bradwhitlam.cghub.com/), Action Screenshot by Joe Garth.(http://www.joegarth.com/) I would like to point out that the Rocket pods have been removed from the released gamemode…