Hi guyz, this is a project for one of my clients and I have 2 weeks to finish him. Thought I'd share my progress. Getting the Base down, heres the concept:
Re-visiting this model, adding detail and eventually an NPR rendering scheme. Blender's Freestyle line renderer does a pretty decent job of picking out the edges but I'll tweak it more as I go along.
Doing another character model. This time by Maxime Mary https://www.artstation.com/artwork/R3zPVW. This is what I have so far. I'm still working on shaping his hands and of course he's going to have stubs for legs at the moment.
Hi Everyone, I've been working on this project because i want to get better at hand painting assets. I'm currently trying to get the look of the wood right, i think its falling a bit short at the moment. Would love ideas on how i could bring it to the next level. I also plan to add more highlights to the metal to make it…
Hello, I'm looking for professional and informative feedback for my model here. I'm relatively new to modelling and am open to any suggestions or feedback for this. I require the feedback about it for a written report due Friday (I'm aware I've left this a bit late). I'll answer any questions about my modelling steps or…
http://www.facebook.com/worldwidezed World Wide Zed is a small indie project looking to expand , with aim to alpha test by the end of the year. We are in need of character artists , animators , and other 3D game ready assets please leave a message here or pm me if you have any questions many thanks !