Hey guys I'm trying to reuse the same workflow that Alex Senechal : https://www.artstation.com/artwork/eVm0P Long story short : 2 uvs workflow, on the first, the baked textures ( trim and decal ), and tileable on the second UV everything is almost ok, except that : This seam doesn't appears in the different Buffer Pass (…
(above here is my Discord for this, which should make it a lot easier to find me!) I am looking for someone who can make 3d models of Touhou characters and simply does it for fun! Do not worry, I am not expecting Ultra 3k PS5 graphics, so tbh even PS1 or Nintendo 64 level at best is perfectly fine! I will gladly credit you…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: Create a photorealistic model of a pest beetle. Use the main reference for modeling:…
2 points.. - the remaining 30% is 90% of the work .. - what happens if you're asked to make something that doesn't exist and you don't know how to do the first 70%? if you don't know how to do what you're asking the robot to do you shouldn't be allowed to use a robot to do it. Same with any other tool.
This is great, love seeing your progress. This is good for 2 years' worth of study and effort. Keep going, and I think that your anatomy studies should never really "end" since there's always something more to learn!
These are some of my original artworks which I worked in this year. I made them in Blender 3d, with stylized look and specially towards high saturated color pallet. These are more like my personal projects and exploration to find some style. Steps involved in making these: 1. References searching 2. Sketching and mixing…