Poly Counts Dead Tree is 1,108 polys "Cross" Grave01 is 336 polys "Short Skull" Grave02 is 149 polys "Good Intentions" Grave is 135 polys Lantern is 950 polys
For those that are interrested, here is some more info about the AMD graphicchips and the engine: http://www.tgdaily.com/content/view/38145/135/ 100% ray-traced pipeline!? Sounds pretty stunning to me.
Here is an updated render on the Batmobile from Batman V Superman. Still WIP, I haven't been able to bring myself to UV over 135 different pieces. Feedback is welcome :smiley:
Great to see two UHAnimation projects on the front page of 3Dtotal. Link 1 - http://www.3dtotal.com/index_interviews_detailed.php?id=136 Link 2 - http://www.3dtotal.com/index_interviews_detailed.php?id=135#.UowOa8Rszng
Talked to a local place today, I can get a 500 watt psu for $30 bucks, a gts 450 (their reccomendation, they claim it will be about a 150% boost in performance) for $135 and will install it for $10 sound good?
Hi renderhjs, the soft is super great! can you add a shortcut for when you hold Shift the line snap to a angle 0, 45, 90, 135, 180, 225, 270 ? will be very helpful can draw straight lines :)
update turnaround vid https://cdn.artstation.com/p/video_sources/001/384/135/dcwip.mp4 click lowbudget gif sry bout gif mod/hosts, but when are we going to get some sort of plug for artstation videos if we are going to continue to split the community to different sites?
Quick question: You have some margins in the UVs so that the normal map doesn't interfere with the neighbour faces ? The grey part seems to have no visible 90 degree edges (assuming 135) so its more visible on 90 degree on the blue.
The Bamboo Fun M is 199 on the Wacom Store, and £134 in the Student Store. With the wonderful (not) exchange rate on the Euro at the moment, it works out far more expensive on the Wacom site. It is a fair bit more than the small, but I strongly recommend not getting the small. You'll regret it I think. Also, think of it…
There's definitely some lighting work to be tightened up. My take on it is that you're introducing too many colors. It's a bit unfocused. There is so much awesome art on this that the lighting needs to be there too. It's 98% of the way there. It's also 135% Bioshock vibe which is working really well.