The team at Xitol Softworks Ltd have been working on a project called Zone: The Battleground for some time now and we are now in the pre-alpha stage of our project working hard on a demo for both publishers and platform owners to look at full funding for the project (including licencing technologies). Because of the state…
Hoi! Does someone know if gameengines can (usually) handle materials where the alpha is, lets say, twice as big as the diffuse and normal map so: diffuse: 512^2 normal: 512^2 alpha: 1024^2 thx :)
Surface Pro 2. Haswell baby! http://www.pcworld.com/article/2049262/microsoft-surface-2-and-surface-pro-2-benchmarks-and-hands-on.html Still. Wish they had a 16 gig option for ram.
awww man Lineage 2 sucked 4 years of my life and then Aion over 2 years.. now this.. ohh sheeeiiit... EDIT phew.. its not an MMO .. lol EDIT 2 oh yes it is.. >___<
why is there a song about not being able to defeat a megaman 2 boss, its like the easist megaman game. my vote for megaman 2 music is all the music in minibosses megaman 2 song.
Hi everyone! I'm an aspiring game artist trying to land my first job in games- I've submitted (mostly speculative) applications to various studios but haven't managed to get any interviews, jobs for juniors also seem to be quite scarce right now haha. I talked to a recruiter at an event over the weekend and he suggested…
2 Questions, 1. They said used 'clamping' on the point light map, what exactly does this mean? 2. Does anyone have any ideas on how they light and render in DOTA 2? It has a distinct style to it.
Definitely Metal Gear Solid 2, Quake 2, Summoner 2 and (mostly) Unreal Tournament - the game that finally convinced me to get UnrealEd and abuse it to the point of overheating my first laptop many, many times.
[ QUOTE ] use a 1024 x 1536 map (unusual size, yes, but still a power of 2) [/ QUOTE ] no, 1024x2048 would be power of 2. Always "double", you cant just sum with another power of 2 number.
Hi David, could you provide more information? It's not clear which feature(s) in particularly you're asking about or what your goal is. The thread title mentions video encoding, however you talk about 1/2 quality. What do you mean by that? If you mean the resolution setting that you set in the Render object in Toolbag 3,…