I think many of you will be happy to hear that we both have decided to release the UDK level and package once we're done with it. :) I have learnt a great deal by just opening other levels, studying them and essentially reverse engineer them. I have learnt more by just studding the materials from Jordan Walkers bathhouse…
[ QUOTE ] [ QUOTE ] Take this example when Ang Lee released the Hulk. The majority hated it because they wanted to see the Hulk destroy things, (mind you, I enjoyed the movie), but Ang Lee was all about 'art', 'presentation of character', and characterization. What he failed to realize is that people just wanted to see an…
Agreed 100%. It's never easy, but everyone started somewhere. You've gotten past the first hurdle by posting some work, and you'll only get better in time. One of the few things that will limit you in developing in 3D is an inability to accept and listen to critique. The rest is down to dedication and practice. As for the…
Thanks for the reply, This is actually an personal research assignment that I am doing at collage, after your last post I modified my brief slightly and had to get the OK from my teacher. This isn't purely about concepting, its about creating a final concept piece for marketing that will resemble the final product, without…
@Alemja Thank you for the awesome reply, this is what I seriously wanted. I completely agree that some of the models feel rushed, and unfortunately a lot of them were. I work several jobs and am trying to fit my 3D career in the middle where I can and unfortunately more often than not it shows. I'm more just mad at myself…
Maybe have one that is focused on heroes that don't have any cosmetic items for them at all, there are so many heroes that don't get any love. Have two votes. One for the least worked on the hero, and another vote for the popular choice. For the "Least worked on" hero, we can create a list of the ten least worked on…
Very good work for someone whos new to character modeling! Looks like you have a good feel for sculpting. Most of your issues are technical which is good because they're the easiest to fix - Like bardler said the poly density is all over the place, he already mentioned deformation but you should also try to use geometry…
Thanks everyone! All this positive feedback truly melts my heart. Let me address what I deem to be the 2 main questions: Q : Is this part of something bigger? A : Probably not. My projects are usually just a proof of concept of some particular idea I've had. In this case, that idea is a specific approach to modularity. I…
Because the game industry has an overwhelming excess of ostensibly "qualified" workers. People with degrees but portfolios that are too weak to get them hired. Schools like AI basically accept anybody who is willing to sign their name on the financial aid papers. As a result most of their students end up being people who…
I guess alittle back story on the concept is in order. (Glad you noticed the hair vs outfit Steakhouse, I was hoping that it would be noticable.) The time pierod I was shooting for was late 1800's early 1900's. Red is older, wiser and due to the earlier encounter with the wolf, a bit darker. The hatchet in the sketch is…