Hi guys ! I was wondering if any of you knew what is the tech or the method used to deform the snow in the Ski game Steep by Ubi ; or if any of you had any input about how to do it ? I've already looked for the Batman Arkham Origins Method [GDC Vault Presentation], and searched for an adapted way to do it in Unreal Engine…
Thanks Muzz! I don't know why but when I'm doing digital painting I always stray from the harsh volume changes. I've been trying to stop after awhile and take a step back and try to evaluate the volume change cause they keep coming out so flat. Ty for the tip:)
Seeing how well they've handled the criticism, and actualy really seem to be listening to their customers, I went out and bought the game. Its all too uncommon for companies to stop listening to their customers once they have their money, but 2K seems to be stepping up and attempting to make ammends for their perceaved…
alright, alright. Daz is one of the most helpful chaps around here so i would humbly request people stop trying to press his buttons. i know most people try and make a sport of exposing nerves and stepping on them online, but how about we wrap up this episode hmm?
Been getting into Modo these past couple of weeks. How do I get Modo to STOP dynamically subdividing the background grid (not the Workplane) when I zoom in or out?
Step 1: Acquire Monster Hunter Art Of book Step 2: Don't copy art therein but steal design ideas and get inspirations for your own Step 3: Don't confess ('cuz lots of people prefer working hard over working smart) Step 4: Execute Step 5: Profit (i.e., post on social media, wait for job offers) :thumbup: