So here I am practicing with more environmental work in Unity 5 to test its power. I'm trying to make an old Roman environment like you would see in Ryse, since that is where most of this inspiration is coming, aside from a few other ones. Here are some of my quick references. The actual environment is at the bottom. When…
I just saw this kid on the Colbert Report... goddamn awesome! I love that a 10 year old kid can figure this out, but most American's are oblivious. :P [ame] http://www.youtube.com/watch?v=MOcAWn7Rp9s[/ame]
great job on the wrinkles looks so live like but its looks more like a old woman then a old man its just that its head is more round a mans head is not suppose to be that round but thats just me
I have an old profile here. Cheshire. It still exists but my email does not. Is it possible to get it back? Thanks. Hope this is the right section to post this.
I figure we should probably engage in the art community a bit, seeing as our game is basically just a bunch of visual art with a nice story on top. Anyway, here's what we did recently: I'll start posting random things we sculpt or just really nice scenes as we make them. If anyone wants details on how we do our shizzle, do…
I am modelling from an old hand drill I have in my room, I am using this as a reference for texturing too. I am done with the low poly and the high poly, I have a low poly that is around 3000 tris, and still looks pretty decent in my opinion. Low poly: [SKETCHFAB]50fd0c71af85447f95a486f1109d5713[/SKETCHFAB] High poly:…
Finale update: Full project download link https://goo.gl/7m3nzs Hello All... working on a second portfolio piece. This time I'm building a old spooky mansion library... it will be filled with candles and stuff like that... I'm also looking into building a physics implosion of the books into the center of the room... but…
So I wanted to finish up one of the old environments I had started for the Noob Challenge a few months ago. so, fast forwards a few weeks and now I'm nearing completion. Its all done in substance and Unreal. I had my fair share of problems with unreal lightmaps and the substance painter/unreal workflow. my current problem…
Ran across this post with portraits of (I assume) Russian 100+ year old women. Real cool ref. http://esquire.ru/century Thought you guys might find it beneficial. Also, thought maybe someone knows where to find the higher-rez version of those pictures. It looks like they were downscaled. The site is in Russian so it goes…
Legs are too short. Arms look a tad too long but that could be because of the short legs. As for being a cop. He just looks too old, wrinkly, fat. I think of something more like this guy from Law and Order when I think of old cop. The face looks good just seems to not fit.…