Download this node for free on my gumroad! Summary I made a tile generator node in Substance Designer that can create tiles of different sizes in both X and Y axises at the same time, without intersecting shapes and can semi-reliably avoid straight seams across the canvas. The user can customize the number of tiles…
Hiring: 3D Character Artist Title: 3D Character Artist Focus: 3D character creation and pipeline development Type: Full-time Last day to apply: We are in the process of starting on characters for the new game, so the sooner the better, but we don’t have a set end day Location: Sweden, applicants residing in European…
de_cbble Thanks mate , for the detail I looked at all the transformers film for part and structure reference and decided that the best way to approach it was to build it up in layers. start with the exo skeleton , then panelling which acts as the muscle layer and finally then the armour. I also decide early on that design…
"Warrior" is a modeling practice aimed at enhancing my hard surface skills in creating tactical clothing and gear, as well as improving my texturing abilities. I thoroughly enjoyed modeling this realistic 3D character and learned a great deal throughout the process, particularly while using Substance 3D Painter.…
Looking really good, I love it. If you’re up for it, consider adding a bit more story "gamification" to make the piece even more engaging. Try to tie your creative decisions back to function and context. For your bunker scene, this means ensuring each object reads clearly from the player’s viewpoint, that the environment…
The problem is that they dont seem to keep consistent naming or even have undocumented functions and shortcuts. In example. I cannot find the turn finction on that list even though it does in fact exist in the poly edit tool in max 8. Secondly they dont seem to have any options at all listed for the paint tool, yet ctrl…
The Set node allows to set a custom variable value. You have to write the variable name in the text field. It gets the type from the previous node, so if you want to get the variable, make sure you get it using the correct type. You can't get the variable anywhere anytime: you can set/get variables only within the same…
Blog #1 – Introduction: A New Chapter Begins My name is Muqaddas Aman (https://www.artstation.com/acceptedguy8) and welcome to the very first entry in my development blog series for Timeless Epoch, my final major project for the MA Games Art and Design. This project represents the culmination of everything I’ve learned so…
qlz - sorry dude, but i have to disagree... steampunk is not about weird bullshit that doesn't make any sense... it's fantasy and low-tech science fiction... some would argue with me about the science portion of that. But regardless. Shit has to function or at least be percieved to have a function.…
Ok here's -one- example: Here's how he has alignu defined in the button handler: <font class="small">Code:</font><hr /><pre> on alignu pressed do ( uvsel = uv.getselectedvertices() as array mid = 0.0 for i in uvsel do ( mid += (uv.getvertexposition currenttime i).x ) mid /= uvsel.count undo "Align U" on ( uv.forceupdate…