Hello! I'm here to tell you guys that, once again, I did not follow (kinda) my own plan to focus on anatomy, I wanted to make a realistic orc, but not a finished project like that stylized one I did a few months ago, but something to study a bit of overall anatomy AND the making of a badass orc! So I chose Nikolay's Orc…
If they're orange they're aggressive. If they're blue their passive. To kill them, try and eat the orbs that are within their shapes (the big orbs). Once you eat those orbs, the rest of their bodies turns in to food.
he looks happy to be an orc =P the traditional green orc has a few distinct features: -small and wide nose -strong jawline -strong browridge of course this is all just stereotypes. not evey orc I've met irl looks this way
After watching the phenomenal movie District 9 I decided to model the Arc gun used in the movie. Been quite some time since I did any real hard surface modelling, and this seemed like the perfect chance to get back into it. The highpoly is almost finished, just some polish left, going back in and fixing a few areas that I…
Hi Everyone! This is my attempt at creating a unique and memorable AAA-looking environment in Unreal Engine 4; created for my Masters Project. All feedback is welcome! 'The Once and Future King' can be found on ArtStation: https://www.artstation.com/artwork/rAvBnJ The cinematics for the level can be found here:…
When I activate extrude tool (from menu or Shift X) in Modo, I would need to click once in the 3D view for it to activate and show me the manipulator. Is there a way I can bypass that? I want the manipulator to show right away, because as a Tablet user, clicking once is quite difficult. Very often I ended up moving the…
Hey Everyone !! Its been a while since I've posted any of my works. Been watching all the progresses and great artworks here for long and finally thought of posting my latest model. This model is inspired from a concept done by Mr. Dern Holdeen. I have developed a Next Gen Game ready model in 16k tris using couple of 2K…