Hi, I'm sorry if this is a very simple material but I can't seem to find it or know what to call it or what software I would find it in. My guess is it might be a material in 3DSmax or Keyshot.
Building prop from TitanFall. Concept by Matt Codd Workflow: 3dsmax, Substance Designer, Toolbag 3, CryengineV. Wips will be in Toolbag 3 except for this first one. Any feedback helps.
Anyone know a way to move a vertex along an edge without shifting the edge itself? I saw this done in 3DSMAX once and trying to find something similar in Maya.
Ah, so It allows to have up to 8 textures to mix together using vertex color and alpha. A bit of an offtopic, but first thought I had after reading a title is split UVs of vertex color/alpha to have rough transition between values. Not sure it even makes sense with other software or file formats, but 3dsmax allows for some…