Hi everyone. I'm working on a modular power pole asset pack for game environments. Here are some quick Unreal Engine screenshots of the current progress. Any feedback is welcome.
Hey guys! Update time :D I have added a little orange to the stone as it was looking a little grey and did a first pass on the spec. (maybe a little much at the moment?) I have also been playing around with Marmoset a little more and upon digging into the MegaThread, i found out how to take huge screenies :) Now these are…
Hello everyone, my name is Giovanni Randazzo. I am a filmmaker and producer currently working on an independent dystopian sci-fi Screenlife Film titled “4 Profiles”. We are currently in the final stages of post production. For the film, we are looking for a VFX artist who would like to contribute to a passion project and…
We are looking for an experienced UI/UX Designer to collaborate on a freelance basis (with potential to turn into more once pre-production ends). The team is currently prototyping a new simulation/management project set in ancient Rome focused around gladiators with gritty visuals. Responsibilities: * Create High-Quality…
Screen space and micro transactions. https://www.youtube.com/watch?v=KpPE85Jogjw And now the real Nolan Sorento: https://www.youtube.com/watch?v=Le79j1ZSfKk ....ring any bells?...
so until a proper solution is known, i thought render out "color of choice to ignore, like a green screen BG" ? and or .png sequence (or equivalent export), transparent bg and put whatever bg you want in the mean while.
Hi! Looking at the screenshot, the low poly clips through the cage in that area, so I think you identified the source of the issue correctly. To solve, I would add some supporting geo around that steep edge and check how this affects the cage. Since you're using hard edges, you could theoretically add geometry just for the…
We've tried to design the texturing tools to be flexible and not limit you to a specific style or workflow. There's a free 30-day trial so by all means, give it a go and see how well it works for your needs. To answer some of your more specific questions: "is it only designed for high end texturing (procedural auto-mask…
adrxzero: Hu :) My question would actually be how do recruiters (and if you have any experience - inhouse recruiters) approach applications when it comes to what they look at first - portfolio, resume or CV - and when do leads actually get involved? Now I know everybody says portfolio is the most important part, but we as…