Greetings from Skull Theatre, While we continue working on our first game title Rustclad (learn more at rustclad.com) we have decided to make some of our 3D digital assets available for use by other game devs via the unity asset store. All models have been created from real-world objects using photogrammetry techniques.…
Greetings from Skull Theatre, While we continue working on our first game title Rustclad (learn more at rustclad.com) we have decided to make some of our 3D digital assets available for use by other game devs via the unity asset store. All models have been created from real-world objects using photogrammetry techniques.…
Since I am learning modular design for Max and UDK, I am moving some of my old textures to a texture Atlas, so I can start extruding my blocks. For modular shapes, I have a brick textures (512x512) that I have been experimenting with, it's on a 192x192x16 wall. The problem I am having. I took my block and put it next to my…
Hi everyone ! Here it is my first attempt for stylized substance material, it was very funny to discover it ! I have made a differents parameters for these materials ! https://www.artstation.com/artwork/v1wNoO Tell me if you want it ! :) Made 100% in substance designer.
How would you go about organizing uvs for this kind of model? What comes to my mind is to split the model into several parts and give each part their own UVs. Anyway I will bake these parts separately so this would make it kinda easier. Also, this is not huge object but can be seen from any angles and quite close to the…
Hey, new when it comes to Zbrush and baking maps. I'm trying to bake a texture to one of my meshes in Xnormal but the map that comes out is always half the size I want it. I've got my document size set at 8192x4782 in Zbrush, which is the same size of the texture I want to bake. But it never comes out at that size in…
After thousands of years of evolution, a more aggressive species has been created. It is a fighter, it has big ass thorns for arms to stab its prey, and has developed legs and an abdomen! Sorry if I took this thing in the wrong direction :S
I started this a while back, I mean a WHILE. Here's some renders to bait you. There're some errors in the wireframe layout of the model, but it's noticeable, so I really have no plan to fix it (I'm lazy and unless you see the wireframe you won't notice it at all). I'm also a 2d artist and my other works can be found at…
Last night, while I was working on a highpoly version of a character, Maya randomly jammed. I was forced manually turn off the computer. I had recently saved, and it was time for bed, so I didn't bother to see if anything was different or corrupt. This morning I opened up several models and found that I was getting rather…
Hi my name is Hugo
Landa and i´m a 3d Artist. I can make the model you need in high quality no matter neither the style nor
the difficulty , if you want it, you get it. I'm looking for freelance job or full time employment. This is an example of my work. If you like, you can contact me in my e-mail: hugo.landa.ch@gmail.com