I spent the better part of last night studying the facial planes of the head and the underlying bone structure. Looking at my bust I think there are major flaws. I got some advice from Vertrucio on Discord that I should try making 10 different low division busts and see how they turn out. I like that idea and want to go in…
I'm creating a new thread, to document the progress on my newly started project: A Oscar of Astora bust! Usually my go-to when modelling is props and weapons. However, I really want to challenge myself on this new piece, and make something I've never made before. I really hope creating this thread will make me feel at…
Hey I made a sketchbook thread here as a kid. Most of the posts are pretty bad or and full broken links/images as its just really old. Is there a way for me to delete it?
It's just a jersey barrier with hooks to be lifted by crane. And they are integrated into it. I know I can do them separated (and in this case also use somewhere else), but may be there is a better way?
Just found this goldmine! Sharing my first model that I made in blender. PS1 Detective. Body: 620 tri (Every piece of clothing is equippable as it's own mesh) With full clothes: 1.226 tri
Hi all, I'm working on a female bust at the moment that I'd love your critique on before moving on from the basemesh stage and start adding secondary forms. Thanks, Stephen.
Hello everyone. I finished my Chappie bust hard surface modeling and would like to share it with you. The "Chappie" movie was always one of my favorite ones and I had a lot of fun modeling this bust based on the concept of this incredible film. The main goal was to focus on studying production topology for hard surface and…
I got very inspired by the low poly work Slipgatecentral does and I came up with this bust of a girl with a sidecut. I thought I'd post it here before I start texturing for some critique :) Well let's here it!